

Your accuracy will be lowered, and you'll become unable to suppress enemies until the effect wears off. As a player, your screen will turn momentarily white and your hearing will be muffled for the next second or two. Certain enemies have access to Poison Ammo, while grenades can disperse a transparent cloud of poison that applies the effect if you are caught in the AoE.Ĭertain Talents can help you to deal with Poison damage: one example is Stop, Drop, and Roll, which enables you to roll to remove poison, burn, and bleed effects once every 60 seconds.īlindness is something you'll often come across with enemy sharpshooters who shine lights as they're aiming, so that you become blinded when you aim down sights towards them. Often, this can be enough to one-shot you, which makes it very important that you try to deal with threats that can cause poison as quickly as possible.

Poison inflicts a very powerful damage over time when it is applied.

The good news is you can easily repay the favour either with Piercing Ammo or with the Demolitionist Specialization's Frag Grenades.

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These vehicles won't explode like the first of their kind that you come across instead they're content with running through you and dealing considerable damage, plus a hefty Bleed effect that can be extremely painful depending on your current level and the enemies you're facing. You'll most often come across this effect when you find yourself up against the blade-touting remote control vehicles that enemy Wireless Operators may send your way. There is additionally a slight visual distortion as you are bleeding, making it slightly more difficult to spot and deal with enemies. Bleeding also renders you unable to regenerate your Health for the duration. Bleed status effectīleed is very similar in nature to Burn, dealing damage over time to you until the effect wears off a few seconds later. As is often the case with these status effect, Burn is far more effective on NPCs than on yourself, and you can take advantage of this either by destroying flammable canisters near enemies or by unlocking the Incendiary Grenades for the Survivalist Specialization. Setting NPC enemies alight will cause them to do the funky chicken as they attempt to put out the fire before they die. If you are set on fire, either through a flamethrower-wielding enemy or an exploding flammable canister (or some other means), you will take a certain amount of effective health damage (first to Armour, and then once Armour is depleted it will move onto Health) every half-second or so until the effect wears off. The Burn status effect is fairly easy to understand, and its function very obvious. Click on any of the links below to skip to a particular section. Below we'll walk you through each one in turn, explaining what it does both to players and to NPC enemies, and some of the ways in which they can be applied. If you're after a more general overview on Tom Clancy's latest open-world loot-and-shooter, check out our main The Division 2 guide, which is packed with beginner's tips and links to our sections of our guides series, from stats and explanations of the different The Division 2 weapons/guns to all The Division 2 best builds, and much more.Īs far as we're aware here in the office, there are seven primary status effects it is possible to come across in The Division 2. To see this content please enable targeting cookies. Our The Division 2 status effects guide will walk you through every status effect we know about, and how they can be used against both NPC enemies and other players. Different forms of skills and ammunition can cause you to bleed, burn, become poisoned, and just generally die in a magnificent variety of ways, so it's important to know what's what when it comes to all these different debuffs. Status effects are easy to ignore in The Division 2 - until you come across them, that is, and realise just how powerful and debilitating they can be.
